Saturday 12 February 2011

Version 1.0.6

  • New rule :
    Each player has now 2 lives. When a player lost its Battlestar, a new one spawn at its starting zone.
  • Lives are displayed in the scoreboard.
  • The armor of the defense turrets is now affected by the armor upgrade.
  • Defense turrets HP +25%
  • The Rules, Tips and Tricks have been added at beginning of the game.
  • The selection marker is now displayed for all units.

Friday 4 February 2011

Version 1.0.5

  • New rule:
    Cylon Raiders spawn at enemy Pylons each time a Colonial Ship enters the map and attack it immediatly.
  • Cylon Raiders wave size depends on the number of Colonial Ships saved by the current player.
  • Escort reward +25%.

Tuesday 1 February 2011

Version 1.0.4

  • Scoreboards added. It counts kills and colonial ships escorted.
  • Upgrade cost +25%
  • Increased Space fortress HP and damages.
  • Increased Space fortress defenses HP.
  • Game lobby - players positions locked.
  • Units size increased.
  • Units don't fire anymore when embarked.
  • Nuke launch time decreased.
  • Missiles rain is more efficient against fighters (+25%).
  • New Colonial ship model.
  • Battlestar repair fighters faster.