- New rule :
Each player has now 2 lives. When a player lost its Battlestar, a new one spawn at its starting zone. - Lives are displayed in the scoreboard.
- The armor of the defense turrets is now affected by the armor upgrade.
- Defense turrets HP +25%
- The Rules, Tips and Tricks have been added at beginning of the game.
- The selection marker is now displayed for all units.
Starcraft 2 Space Battle custom map (2 to 8 players). Command an extremly powerful Battlestar, build Vipers, Raptors, Blackbird and jump into the battle. Keep your Battlestar alive !
Saturday 12 February 2011
Version 1.0.6
Friday 4 February 2011
Version 1.0.5
- New rule:
Cylon Raiders spawn at enemy Pylons each time a Colonial Ship enters the map and attack it immediatly. - Cylon Raiders wave size depends on the number of Colonial Ships saved by the current player.
- Escort reward +25%.
Tuesday 1 February 2011
Version 1.0.4
- Scoreboards added. It counts kills and colonial ships escorted.
- Upgrade cost +25%
- Increased Space fortress HP and damages.
- Increased Space fortress defenses HP.
- Game lobby - players positions locked.
- Units size increased.
- Units don't fire anymore when embarked.
- Nuke launch time decreased.
- Missiles rain is more efficient against fighters (+25%).
- New Colonial ship model.
- Battlestar repair fighters faster.
Sunday 30 January 2011
Saturday 29 January 2011
Version 1.0.3
- New objectives : A ship of the colonial fleet spawn every 40s when a player own the central zone. The ship will automatically move to the owner base. Protect it to gain resources. Destroy it if it belongs to your ennemy.
- Battlestar Energy bar is know displayed.
- Weapons sounds modified.
Thursday 27 January 2011
Version 1.0.2
- New teams configuration in the game lobby added (no teams, teams of two, two teams).
- New Battlestar weapon : Missiles rain.
- Battlestars HP bar is now displayed.
- Vipers, Raptors and Blackbirds have more HP (+75%).
- Fighters built faster.
- Nuke damages doubled and damage effect range decreased.
- Unused player defenses removed.
- Weapons upgrade add more damages.
- Energy regen rate increased for all units.
- Embarked units are no longer affected by damages and repaired faster.
- Sounds can be heard when zooming out.
Tuesday 25 January 2011
Version 1.0.1
- Defeat rules modified - the player lose when his Battlestar is destroyed.
- Bonus zone can only be captured by a Battlestars.
- Vipers, Raptors and Blackbirds are now stronger but move slower.
- Tyrol (repair unit) - build limit increased to 4.
- Battlestar doesn't embark Tyrol anymore.
- Bonus zone can only be captured by Battlestars.
- Nuke power increased and range decreased.
- Nuke cooldown increased from 0 to 10 sec.
- Dradis cooldown increased from 5 to 33 sec.
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